Happy Virtues
  • Happy Virtues
  • About
    • Vision
    • Instructor Luis
  • Practice
    • Foundational Skills
      • Letting Go / Softening
        • Calming Overwhelm - Diaphragmatic Breathing
        • Recognizing Effort - Progressive Muscle Relaxation
      • Curiosity
        • Deconstruct
      • Enchantment & Disenchantment
      • Virtue & Vice
        • Distinguishing Virtue & Vice
        • Weakening Vice
        • Strengthening Virtue
        • Virtues
          • Kindness
          • Forgiveness
      • Best Opportunity
      • Auto
      • Analogy
    • Applied Skills
      • Procrastination
  • Understanding
    • Understanding
    • Behavior & Habits
  • Offerings
    • Individualized Guidance
    • Weekly Group Session
    • Foundations Program
  • Support
    • Donation
    • Contact
Powered by GitBook
On this page
  • Guided Practice
  • Practice Visual
  • Overview
  1. Practice
  2. Foundational Skills

Enchantment & Disenchantment

PreviousDeconstructNextVirtue & Vice

Last updated 6 months ago

Guided Practice

Practice Visual

Overview

What

Perceiving the Benefit or Disadvantage to facilitate, strengthen & automate or to hinder, weaken & de-automate habits

Benefits

  • Clarity about which is of Benefit or of Disadvantage

  • Facilitate & Strengthen Virtues

  • Hinder & Weaken Vices

  • Increase or Decrease of Automation of habits

  • Enjoy habit change

Instructions

  1. 'Does this habit cause benefit or disadvantage?'

  2. Softening into it

    1. Strengthens -> Enchant

      1. Notice how pleasant it feels

      2. Enjoy how pleasant it feels

    2. Weakens -> Disenchant -> Enchant

      1. Notice how unpleasant it feels

      2. Softening into it & Enjoy how preferable & pleasant it feels

Daily Life

Virtuous Habits

  • Inform your mind of the benefit of a favorable habit by softening into and enjoying how good it feels to experience that habit

  • e.g., how nice it feels to be kind and help someone

Vice-ful Habits

  • Inform your mind of the disadvantage of a disfavorable habit by noticing the excessive effort and/or unpleasantness, then softening into, enjoying how preferable it feels to let go

  • e.g., how unpleasant it feels to experience separation and quarrel with someone

Consider

Soften First, Enchant Second

  • Softening ensures that the habit is in harmony with letting go

  • If it strengthens it is considered a virtue i.e., enchant with it

  • If it weakens it is considered a vice i.e., disenchant with it

Anytime you Disenchant, also Enchant

  • To enjoy the process of habit change more, balance the unpleasantness from disenchantment with the pleasure from enchantment.

  • To increase the habit change by showing it the preferred alternative.

  • If you only enchant with a favorable habit, there is no need (but you still can) to disenchant with the alternative.

Direct Experience > Reason

  • Directly experiencing the unpleasantness of disenchantment or the pleasure from enchantment will cause your mind's perception to shift

  • Using reason only, without directly experiencing the hedonic valence has near insignificant impact on the perfection shift of disadvantage and benefit

Offering > Forcing

  • With every demonstration of benefit or disadvantage, you are influencing a part of the mind's 'opinion'

  • Whenever some parts of the mind are convinced by either the disadvantage or benefit, they will act accordingly

  • Analogy: Government Vote

    • Some parts of the mind might be convinced that procrastinating is of benefit while other parts might be convinced of the disadvantage of procrastinating and the benefit of action in harmony with your values.

    • Whichever parts have the majority vote in a specific situation, your mind will act accordingly

Progress

  • Increase in Clarity about which is of Benefit or of Disadvantage

  • Impact of Perception shift of each dis-/enchantment increases

  • Increase in Facilitation, Strength and Automation

  • Increase in Hindering, Weakening, and De-Automation

  • Increase in Attitude of Offering rather than forcing

Acknowledgement

MIDL
Curiosity
Drawing